Thursday, October 30, 2008

XDepth 48 Promises 48 Bit JPEGs


XDepth® is an image and video compression solution created to satisfy the increasing demand for augmented precision and color depth in digital imaging.What's quite unique about XDepth isn't just its superior image quality but its full compatibility with the Jpeg format.The first software implementation of XDepth supports Adobe® Photoshop® and allows compression of High Dynamic Range pictures.
XDepth 48 is a new technology that allows JPEG images to reach a maximum of 16 bit for each RGB component. XDepth 48 employs the same image reconstruction algorithm offered with XDepth Raw, thus avoiding common JPEG and JPEG2000 artifacts. It also offers improved compression of files, with XDepth asserting that a 48bit TIFF of 6088x4550 pixels would be 166MBs in size, with the equivalent XDepth 48 JPEG only being 17MBs. Further details are scarce, but there is a full-sized sample available for download

SanDisk New CF card

Whopping Capacity and Increased Performance Make New Card Ideal for Use in Professional Video Camera
Who says big cards can’t be fast? SanDisk Corporation today announced the 32-gigabyte (GB)1 SanDisk Extreme® III CompactFlash® (CF) card, the latest addition to its award-winning SanDisk Extreme III line. Combining world-class storage capacity with fast data transfer rates, SanDisk’s new memory card is designed to meet the demands of professional digital videographers and photographers. For many cards, an increase in storage capacity often comes at a cost to speed, but the 32GB SanDisk Extreme III CF card at 30 megabytes per second (MB/s) offers customers the best of both worlds.
SanDisk’s New Card Caters to Video Professionals “High-definition camcorders require high-capacity memory cards, and our 32GB SanDisk Extreme III CompactFlash cards offer video professionals longer record times and improved data transfer rates,” said Susan Park, director of consumer product marketing for SanDisk’s performance cards. “Our award-winning SanDisk Extreme III CompactFlash cards carry a tradition of excellence, and the recent series-wide speed increase to 30MB/s advances their legacy as professional-grade storage devices.”
Reinforcing SanDisk’s position as a leading innovator of flash memory technology, the 32GB SanDisk Extreme III CF card provides increased capacity for longer-duration filming, and its 30MB/s (200x) read and write speeds 2 enable users to record and transfer content quickly and reliably, thus maximizing critical workflow. These complementary features make the new card especially attractive to field producers and camera crews who typically operate under tight deadlines.
“The 32GB SanDisk Extreme III CompactFlash cards are a great fit for our Infinity DMC 1000/10 and DMC 1000/20 camcorders,” said Scott Sheehan, director of marketing for new and emerging markets at Thomson. “Our customers want a choice in media that meets the needs of their file-based workflows. Solid state memory provides the fastest access to such content, and with SanDisk CompactFlash it’s also affordable. Using SanDisk’s 32GB Extreme III CompactFlash card, our customers can record more than 80 minutes of 100 MB/s, 10-bit, 4:2:2 HD video at the high performance needed for today’s professional video applications.”
The 32GB SanDisk Extreme III CF memory card will be featured at the Thomson Grass Valley booth at the International Broadcasting Convention (IBC) in Amsterdam Sept. 12-16. Thomson will showcase its line of professional camcorders in conjunction with SanDisk’s new 32GB card, and demonstrate the practical applications of the card’s increased storage capacity and speed.
Increased Storage Capacity Proves Advantageous to Photographers The 32GB SanDisk Extreme III CF card benefits professional photographers, who often shoot strictly in RAW format. RAW images demand up to ten times as much space as regular JPG images. Photographers often use continuous shooting mode during high-action situations such as sporting events or theatrical performances, and the high resolution photos add up quickly.
All SanDisk Extreme III CF cards from 4GB to 32GB, as well as the new SanDisk Extreme III SDHC™ and SanDisk Extreme III Memory Stick PRO HG DUO™, recently received a 50 percent speed increase from 20MB/s to 30MB/s. Renowned for their world-class durability, SanDisk Extreme III CF cards possess the industry’s widest guaranteed operating temperature, ranging from minus 13F (minus 25C) to 185F (plus 85C).
Pricing and Availability The 32GB SanDisk Extreme III CF card has a manufacturer’s suggested retail price in the United States of $299.99. Worldwide availability of the card is targeted for October.
About SanDisk SanDisk Corporation, the inventor and world’s largest supplier of flash storage cards, is a global leader in flash memory – from research, manufacturing and product design to consumer branding and retail distribution. SanDisk’s product portfolio includes flash memory cards for mobile phones, digital cameras and camcorders; digital audio/video players; USB flash drives for consumers and the enterprise; embedded memory for mobile devices; and solid state drives for computers. SanDisk (www.sandisk.com/corporate) is a Silicon Valley-based S&P 500 company, with more than half its sales outside the United States.

Canon EOS 50D Firmware Update Version 1.0.3

Canon has released firmware version 1.0.3 for the EOS 50D digital SLR. Available now via Canon Japan's website, the update incorporates a number of fixes, including one said to address the "Err 99" error.
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This firmware update (Version 1.0.3) incorporates the following fixes.
Corrects a phenomenon in which an image becomes overexposed when C.Fn.II-3 Highlight tone priority is set to "1" together with other camera settings. (This correction has already been incorporated in the Version 1.0.2 and later firmware.)
Corrects a rare phenomenon in which "busy" blinks on the camera's display panel and the shutter cannot be released due to the timing of battery installation.
Corrects a rare phenomenon in which "Err 99" appears on the camera's display panel and LCD monitor and the shutter cannot be released due to the timing of pressing the shutter button.
Firmware Version 1.0.3 is for cameras with firmware up to Version 1.0.2. If the camera's firmware is already Version 1.0.3, it is not necessary to update the firmware.
Visit the Canon EOS 50D firmware download page for more info and instructions.

HISTORY OF DIGITAL PHOTOGRAPHY

In 2006, 34.6 billion digital images were printed or stored in Western Europe & in 2009 this figure is predicted to grow to a staggering 85.3 billion images. A premium quality photo is now easily printed at home in less than a minute. The most amazing part is that we can do all of this at home and even without a computer. The move towards photo-labs for the home has played a major role in getting people more involved. You don’t need to be an expert or spend hours producing a photo, as Niépce had to do only 180 years ago. There is no doubt that Joseph Niépce would have been amazed to see how easily we now obtain our photos”. To capture the world’s first permanent image, Niépce set up a camera obscura and placed within it a pewter plate coated with bitumen of Judea. After more than eight hours exposure time, the image was made visible on the plate after developing it with a mixture of lavender oil and white petroleum, which dissolved away the parts of the bitumen that had not been hardened by light. Since Niépce’s success, there have been countless others who have paved the way for what we know as photography .The 1830’s brought with it Louis Daguerre and the Daguerreotype. Using a process that produced images on silver-plated copper plate. By 1840 William Fox Talbot had revealed his own process to develop a photo, using paper sheets with silver chloride that could produce positive prints. His ideas were later refined and by 1901 and the chemical photography was established. Black and white output was mainly used until 1935 when the first modern colour film was launched and access to photography grew from professional customers to the consumer. It was 55 years later (1990), the DCS 100 camera launched for the professional customer and marks the milestone of the first digital camera.
History of digital photography & the space race!
You may be surprised to learn that the origins of digital photography lie as far back as the 1950s. Yes, it’s the time of the, the cold war and the space race! Why was the space race important to the history of digital photography? Well, very early on politicians on both sides of the cold war realized that if a satellite could be launched into space it could carry a camera. With a camera on board it could spy on the enemy. The problem of course was this – there are no film developers in space! Taking pictures on film meant you had bring the film back to Earth somehow and if it didn’t make it back to Earth – no pictures at all! So a new system was invented that didn’t need film.Digital cameras were the answer. They could record photographs and ‘beam’ the digital signal back to Earth. The signal was then decoded and the image could be viewed. This then is clearly a big development in the history of digital photography. Coming a few years down the lane, in the 1960's NASA converted analog signals to digital signals with their space probes to map the surface of the moon that was sending digital images back to earth. Even spy satellites used by many governments of different countries used this same technology for digital photography. This was a somewhat real implementation in the area of digital technology and digital camera technology as well. However the real birth of a technology is when it reaches out to the hands of the common man! In the year 1972, a film free electronic camera was invented and patented by Texas Instruments. Following the exploits of digital cameras in space, the concept of photography without film came back to Earth in 1973. An engineer, Steven Sasson, working for Kodak used a CCD to produce a digital image. This camera weighed in at a hefty 8 pounds. And it only had 0.1 megapixels - not really designed for the consumer then!
To be fair, it was experimental rather than commercial. Importantly though it truly was a digital camera in the way we are familiar, because it recorded images onto a solid chip (CCD) rather than onto tape.Clearly more development was needed. At this point people were beginning to realise that digital cameras may have a use back here on Earth.
You may ask where does the history of digital photography really start ? Looking at various historical overviews, it quickly becomes clear that the starting point depends quite a bit on your point of view...
Digital cameras use image sensors instead of film to sample light. They do this due to photoelectric effect in which some metals release electrons when exposed to light. You could probably argue that Albert Einstein - who won the 1921 Nobel Prize in Physics for his work on the photoelectric effect - got the ball rolling in the history of digital photography!
Often incorporated into the history of digital photography, is the camera designed by Texas Instruments Inc. in 1972. However, this camera was not digital, but an analog-based, film-less device.
The next step in the history of digital photography came in 1972, when Steven Sasson of Kodak was instructed by his supervisor to try and find a way to build a camera using solid-state image sensors. These chips use photosensitive diodes called photosites to record light.
An important marker in the history of digital photography was when Sasson snapped the first digital picture in December 1975. According to Sasson the image took 23 seconds to record onto the cassette, and then another 23 seconds to read off a playback unit onto a television.
However, no consumer camera was released at that stage by the company. Later, in 1986, Kodak invented the world's first megapixel sensor, capable of recording 1.4 million pixels that could produce a 5x7-inch digital photo-quality print.
You can probably safely say that the history of digital photography indicates that the first prototype digital camera was the Mavica (Magnetic Video Camera), released by Sony Corporation in the early 1980's. This was essentially an electronic video camera that produced still images which were recorded on two-inch floppy disks. The images were captured on the disk by using two CCD (charge-coupled device) chips. One chip stored luminance information and the other separately recorded the chrominance information. The images could be stored on the floppy disk either in Frame or Field mode. When the photographer selected the Frame mode, the sensor recorded each picture on two tracks. Up to 25 images could be recorded on each disk.When the photographer selected the Field mode, the camera recorded each picture on only one track, allowing up to 50 images to be recorded. The MVC-5000 was considered to be the leader in image quality during its time. This was then put into a video reader that was connected to a television monitor or color printer. However, the early Mavica cannot be considered a true digital camera even though it started the digital camera revolution. It was a video camera that took video freeze-frames.
Mavica camera looked more like a floppy disk box than a traditional camera. But, nevertheless, the race was on to see who could take this technology to new heights.
The Mavica used a charge-coupled device (CCD), and the origins of the CCD can be traced back to 17th October 1969. This was when George Smith and Willard Boyle, two of the role-players in the history of digital photography, invented the charge-coupled device the image sensor that’s the heart of all digital cameras, at Bell Labs, where they were at the time attempting to create a new kind of semiconductor memory for computers. It took just an hour for them to sketch out the CCD’s basic structure, define the concept of its operation, and outline the applications for which it would be best suited.
By 1970, Smith and Boyle had built the CCD into the world's first solid-state video camera. In 1975, they demonstrated the first CCD camera with image quality sharp enough for broadcast television.
The history of digital photography demonstrates that the CCD played quite a central role in the development of the digital camera. This technology is today also used in broadcasting, and in video applications that range from security monitoring to high-definition television. Facsimile machines, copying machines, image scanners, and bar code readers also make use of CCDs to turn light into useful information.
In 1986, Kodak scientists invented the world's first megapixel sensor, capable of recording 1.4 million pixels that could produce a 5x7-inch digital photo-quality print. In 1987, Kodak released seven products for recording, storing, manipulating, transmitting and printing electronic still video images. In 1990, Kodak developed the Photo CD system and proposed "the first worldwide standard for defining color in the digital environment of computers and computer peripherals." In 1991, Kodak released the first professional digital camera system (DCS), aimed at photojournalists. It was a Nikon F-3 camera equipped by Kodak with a 1.3 megapixel sensor.
Another significant model of camera, XapShot was a Hi-band still video camera. The XapShot had a built-in flash, self-timer, and an unusual rechargeable lead acid battery. Also required was a kit which included one floppy disk, the battery, and computer interface card with software. The American version of the XapShot could send a signal to a TV/VCR for playback and recording of images. There was also a very basic software utility that worked under System 6/7 for the Mac in conjunction with the a special video capture card that the camera connected to. Later, the Xapshot worked with Adobe Photoshop to capture the images.
In 1990, Logitech came out with the Dycam Model 1 black-and-white digicam, the world's first completely digital consumer camera. It stored 32 compressed images internally using 1MB RAM on a 376 x 240 pixel CCD at 256 shades of gray in TIFF format. This simple camera by today’s standards had an 8mm fixed-focus lens, standard shutter speeds of 1/30 to 1/1000 second and a built-in flash. The Dycam worked similarly to the XapShot except that it included the digitizing hardware in the camera itself. The user had to connect the camera to a PC to transfer images.
The first digital cameras for the consumer-level market that worked with a home computer via a serial cable were the Apple QuickTake 100 camera, which appeared in 1994. This camera featured a 640 x 480 pixel CCD which produced eight images stored in internal memory. It also had a built-in flash.
Unfortunately, having a tiny computer inside a camera presented problems in their exterior look. Since the camera’s onboard computer–essentially the CCD processor–occupies so much space that early manufacturers like Fuji created square-shaped digital cameras. These were not only difficult to hold but required the user to learn a whole new way of using the device. But further miniaturizing of the camera’s sensor and it’s inner workings, led companies like Kodak, Nikon, Toshiba and Olympus to produce ever smaller cameras, and ones that a user could hold in much the same way as traditional cameras.
In 2002 Foveon started producing a new image sensor. The reason why this is an advance is that up until this point digital camera sensors have recorded only one type of light at a given location. Individual ‘photosites’ (these are the pixels of the sensor) collect information about either red or green or blue light. The difference with the Foveon sensor is that it collects information about Red, green and blue light at every photosite.
The development of digital cameras continues from this point with the cameras steadily improving all the time. They now have even more megapixels and cost even less. The next significant step in the history of digital photography is the introduction of the digital SLR.
Digital SLRs had been available up until now, but they were strictly for the professionals. Costly and heavy they were never going to become mainstream. Canon changed all that in August of 2003 by launching the Digital Rebel. This camera is of huge significance in the history of digital photography because it was the first affordable digital SLR.
The improvements in film photography led to smaller and better cameras; the improvements made throughout the history of digital photography have led to more pixels, smaller cameras, lower costs and greater memory capacity.
Today, just a little over 30 years after the invention of the original CCD sensor, digital cameras of all sizes and shapes–many of which now look similar to traditional 35mm cameras–are flooding the market.
The future is digital
As the digital revolution has occurred largely in the past ten years, it begs the question - what does the next ten years hold? It was through the convergence of two processes - optics and chemistry - that photography was born. In the past ten years we have witnessed another convergence - between optics and information technology. Information technology replaced the chemical process in capturing and saving an image, opening up new and exciting possibilities for the printing, displaying and sharing of the digital photographic image. Epson have already developed prototypes of electronic paper that may replace the traditional photo album. Imagine your memories moving on the page. Also the way we print our photos will continue to develop, imagine printing your digital photographs directly from your TV by simply pressing a button on your remote control. Our homes may feature large flexible wall displays with changing images that will ‘open-up’ the walls of our homes, creating different settings and atmospheres. You choose what you want from your digital photo library, depending on the occasion and your mood. However, the technology will transform dramatically, and that provides an exciting challenge for us as digital imaging specialists - to keep pushing the boundaries.

BEGINNERS GUIDE TO DIGITAL PHOTOGRPHY


It seems as though the whole world is going digital. In music world Black Vinyl LP was first replaced by cassettes and then CD/DVD has completely replaced them. Digital TV is already in market and several channels are already broadcasting in digital format. And now you see that photography has also become. Digital. It is clear that future technology is digital so if you do not want to be left behind you will have to convert from conventional to digital. According to PSA journal today 60% prize winning photographs in annual competition are digital, which shows how quickly digital photography is replacing the conventional photography.
Photography is now so simple and immediately gratifying that is has become the most popular means of self expression. With digital camera you can now immediately see your results on LCD screens. More and more people are using camera in place of their notebooks.
Unlike any other creative medium photography relies more on technology and the technology of future is digital so in future you will be seeing the advancement in camera in digital line. Digital photography has also closed the darkroom and opened up an entirely new way to edit and present images. These advance digital camera are so easy to use but their technology is so advance and complex. In Digital photography we can see new developments daily. Familiarity and proficiency with camera technology are essential so that you can avoid getting trapped into using technology for its own sake.
What’s the most obvious difference between a digital and a conventional camera? That’s easy: no film. Instead of film, digital cameras use tiny memory cards to store images. A picture taken on film is composed of numerous, tiny, light-sensitive silver-halide crystals that are chemically-processed in order for the image to be made, whereas a picture recorded digitally is made up of numerous, tiny, light-sensitive pixels (Picture Elements) that form an image that can be viewed on a computer monitor or the viewing screen of some digital cameras.
The ability to edit images without the need for a darkroom or without having to send them to a professional lab is also a big attraction. Almost anyone with the right combination of hardware and software can scan images, then crop them for better composition, lighten or darken them, adjust the colors and even alter them so drastically that often they bore minimal resemblance to the original image. Not only could images be improved, but it is fun too. Text could be added to images, either inside the image itself or as captions placed beneath or beside them. And improvements in color printers and papers made printing pictures relatively simple and cheap.
How digital camera works:
The differences between digital and traditional photography happen to be after the light enters the camera. A traditional camera captures the images on film, while a digital camera captures the image on an image sensor. Image sensors are electronic devices made up of an array of electrodes (or photosites) which calculate light intensity. The most universally recognized type of image sensor for digital cameras is the CCD (Charge-Coupled Device) although others such as CMOS and Foveon are sometimes used. The number of photosites in the image sensor gives the digital camera its megapixel (millions of pixels) rating. Each photosite corresponds to a pixel in the final image, so a camera which is rated at six megapixels, for example, has an image sensor which is 3008 pixels wide by 2000 pixels high.
When light hits the image sensor it is converted into electrical signals which are built-up and fed to an analog-to-digital (A/D) converter. The A/D converter changes the electrical signal into binary numbers which are processed by a computer housed in the camera body. Once the numbers have been harvested the resulting image is stored on a memory card.
How the Camera Captures Color
Photosites can only measure intensity of light—not color. In order to produce a colour image, each photosite must be covered with a colored filter which can be red, blue, or green. These are the three primary colors which can be combined to produce any other colour including white.The colored filters are arranged in a grid so that there are twice as many green filters as there are red or blue. This is because the human eye is twice as sensitive to green light. Filters are arranged in a pattern called the Bayer pattern - one row of red, green, red, green (etc.), and the next row of blue, green, blue, green (etc).Since each photosite can only be covered with one coloured filter, computer processing is necessary to produce a full colored image. This is done by analyzing a certain pixel and its immediate neighbors and producing a composite colour from these calculations. For example, if a bright red pixel is surrounded by bright green and bright blue pixels, the bright red pixel must undeniably be white, because white is the combination of red, blue, and green. This process is called-demosaicing.After demosaicing the image is adjusted according to the settings on your camera. Most cameras have settings for brightness, contrast, and colour saturation. After these adjustments are made some cameras may also apply a sharpening algorithm to make the image clearer.The final step before saving the image on the memory card is to compress it. Most cameras use JPEG as a compression format. This reduces the size of the file by eliminating excess data. This information cannot be recovered, so JPEG is called a ‘lossy’ format.Several cameras have the ability to save uncompressed images as TIFF files or raw data. Raw data is the original photosite data even before demosaicing. It can be transferred to a computer for processing with special software that will perform all of the processing functions of the camera but with much greater control.
Important issues to consider:
For starters, it’s important to understand some of the technical issues associated with digital cameras.
Zooming Digitally & Optically
Digital camera makers have bandied about zoom lenses in an effort to wow customers but you have to pay attention to digital versus optical zoom. They are not interchangeable terms.
A zoom lens is any lens with an adjustable focal length, it doesn’t refer to close-ups, though zoom lenses are used to achieve them. An optical zoom will actually physically change the focal length of your lens, so the image is magnified by the lens itself. The lens is sometimes referred to as a camera’s optics and hence the term “optical zoom.”
A digital zoom, however, is a computer technique that magnifies a portion of the information that hits the CCD. If you are using a camera with a 2X digital zoom the camera will use half of the pixels at the center of the CCD and ignore the surrounding pixels. It then uses interpolation (educating guessing about the color) to provide detail. It gives you the appearance that you’re shooting with twice the magnification when actually you could achieve the same results by shooting the photo without a digital zoom and enlarging the picture at home with some image editing software.
Aspect Ratio
The aspect ratio of a camera is the ratio of the length of the sides of the images. For example, a traditional 35mm film frame is approximately 36mm wide and 24mm HIGH. This has an aspect ratio of 36:24, which can equally well be expressed as 3:2. Some digicams use the same aspect ratio for their digital images. For example most digital SLR (single lens reflex) cameras have a 3:2 aspect ratio. However, video monitors typically use a 4:3 aspect ratio. For example a monitor with a 800x600 display has a 4:3 aspect ratio. With this in mind, most consumer level digicams use a 4:3 aspect ratio for their images.
Sensor Size
The size of the digital sensor element (which is equivalent to the size of the negative for film cameras) is pretty small in all consumer digicams - typically around the size of a fingernail (and a small fingernail at that!). A 35mm film frame is 24mm high by 36mm wide but most digital cameras use sensors very much smaller than this. Nobody is quite sure why it’s being used for modern digital sensors since the “sizes” don’t really relate in any consistent way to the actual physical size of the sensor. However these names are widely used, so it’s best to know what they are. They are often listed in digital camera spec sheets. Most of the current small 5MP digital cameras use 1/1.8” sensors which are about 7mm x 5mm. They have an area 25x smaller than 35mm film and about 9.5x smaller than a small sensor digital SLR like the Canon EOS 10D. You might wonder why sensor size matters and that’s a pretty complex issue. The bottom line is that, for a given pixel count, the larger the sensor (and hence the larger the area of the individual pixels) the better the image quality and the lower the noise level. While large sensor cameras like the EOS 10D can operate at the equivalent of ISO 3200 (though the image does get noisy), many consumer digicams with small sensors cannot operate above ISO 400 before the noise becomes excessive.
Small sensors mean that short focal length lenses are needed to give the same field of view as cameras using larger sensors or 35mm film. So, for example, a typical consumer digicam may need a 7mm lens to give the same view as you would get using a 35mm focal length lens on a 35mm camera. This has consequences on depth of field and means that most consumer digicams have a vary large depth of field. Great if you want everything in focus, not so great if you want a blurred background.
White Balance
With film you can buy “daylight balanced film” for shooting outdoors or “tungsten balanced film” for shooting indoors under normal domestic lighting (not fluorescents!). If you use daylight film under tungsten light the images will be very yellow. If you use tungsten film in daylight the images will be very blue. With film you have to correct for the “color temperature” of the light using filters or by the right choice of film.
With digital you can pick your white balance to suit your light source, so that white looks white, not yellow or blue. Normally there is an automatic setting and the camera decides what white balance setting to use. However if you know what your light source is you can usually set the camera to it and this may give better results. Most digital cameras have settings for sunlight, shade, electronic flash, fluorescent lighting and tungsten lighting. Some have a manual or custom setting where you point the camera at a white card and let the camera figure out what setting to use to make it white.
Sensitivity
Sensitivity settings on digital cameras are the equivalent of ISO ratings on film. Just about every digital camera will have settings with a sensitivity equivalent to ISO 100 film and ISO 200 film. Many will have an ISO 400 setting, but above that the images from cameras with small sensors gets pretty noisy. The more expensive digital SLRs with much larger sensors have much higher sensitivity settings. At ISO 400 they are virtually noise free and some can go as high as ISO 3200 or even ISO 6400! Very few cameras have ISO setting lower than ISO 100 because noise levels are so low at ISO 100 there would be no real advantage in a slower setting. Quite a few digital cameras have an “auto” ISO setting, where the camera will pick from ISO 100, ISO 200 and sometimes ISO 400, depending on the light level and the mode in which the camera is operating.
JPEG, TIFF and RAW
The size of the digital file corresponding to the image which the camera produces depends on the pixel count. In most consumer digicams each pixel generates 3 bytes of data (so called “8-bit data”). One for red, one for green and one for blue. This means that a 3MP camera, which has 3 million pixels, generates 9 million bytes of data, or 9MB (megabytes). A few cameras can generate extra data for extra quality, and some of these cameras generate files which correspond to 2 bytes of data for each color (“16-bit”), so a 3MP camera which is capable of generating 16-bit data will produce an 18MB image file.
Now these files are pretty big and they can be compressed quite a lot without a significant drop in quality. This is where JPEG (Joint Photo Experts Group) comes in. JPEG is an algorithm designed to work with continuous tone photographic images) which takes image data and compresses it in a lossy manner (this means you do lose some information). The more you compress, the smaller the file but the more information you lose. However, you can reduce file size by a factor of 10 or so and still get a very high quality image, just about as good as the uncompressed image for most purposes. You can reduce the file size by a factor of 40 - or even more - but the image starts to look really bad!
Some cameras offer a third option, that of saving the actual data generated by the sensor in a proprietary format. Canon calls their version of this “RAW”, Nikon call it “NEF”. These files are compressed, but in a non-lossy manner. They are significantly smaller than equivalent TIFF files, but larger than JPEGs. Typically they achieve a compression of around 6:1 using 16-bit data, so files are 1/6 the size of equivalent TIFF files. Since the RAW and NEF formats contain more information than JPEGs (and in fact often more than TIFF files) you can do some degree of exposure compensation during conversion to JPEG to rescue otherwise improperly exposed images. You can also make white balance corrections during conversion, so if you shot with the wrong white balance, you can fix your error.
Memory
There are quite a few different (and incompatible) memory cards used in digital cameras.
· Compact Flash (CF) - The original memory card. 42mm x 36mm x 3mm
· Secure Digital (SD) - Very small - about 24mm x 32mm and 2mm thick. They have a built in write protect switch to prevent accidental erasure and certain encryption capabilities of little interest to digital camera owners.
· Multimedia - Same size as SD but with less features and no encryption capability..
· Smart Media - Thinner than CF cards, but lacking an on-card memory controller.
· Memory Stick - Introduced by Sony and used only by Sony.
· XD - Developed and used by Fuji, Olympus and Toshiba - even smaller than SD. 20mm x 25mm by 1.7mm thick
Finally you may ask “Is there any real difference in performance? ” The answer is “No, not really”.
Wish you happy clicking.Bye.

Wednesday, October 29, 2008

Adobe Lightroom Review

Adobe has made its reputation among Digital photography for the indispensable ubiquity of Photoshop. The brainchild of Thomas and John Knoll Photoshop has become tool of choice for photographers who want to craft final images that bring to life their imaginations. In Feb-07 Adobe surprised everyone by releasing an entirely new software named Adobe Lightroom-I in market.
So what is Lightroom ?
New Adobe® Photoshop® Lightroom software is a next generation professional photographer’s essential toolbox, providing one easy application for managing, adjusting, and presenting large volumes of digital photographs.
Lightroom is a new "lightweight" application built specifically for digital photographers. Lightroom is the product professional photographers were demanding, especially those who deal with large volumes of digital images, such as fashion and portrait photographers, photojournalists, wedding, landscape, commercial photographers and also serious amateur photographers who aspire to achieve the same results as the pros, and who demand the same level of quality in their tools .In short you can call Lightroom a photo management software. It allows photographers to spend less time sorting and organising their images on computer, thus giving them more time behind the lens. Lightroom defines the future workflow for the professional digital photographer.
Lightroom is the first n-to-n (means from import to publish) workflow tools that only focuses on photographers such as:
Photo download and import
Photo Organization ( Folders, Collections, Albums ....)
Photo inspection (light box, as large as possible)
Photo editing (basic editing, not all what Photoshop can do)
Photo publishing (Print, Web, Documents, ...)
Photo sideshows ( presentation )
Photo archiving ( Making CD, DVD, ...)
Now you can do all the above works in Adobe Lightroom.
For Smooth workflow the interface of Lightroom has been spited in four modules – Library, Develop, Slideshow and Print
Light room modules:
Let us first have a look of all the four modules –You use each Lightroom module to focus on a specific portion of the photographic workflow: the Library module for importing, organizing, comparing and selecting photos; the Develop module for adjusting color and tone or creatively processing photos; and the Print, Slideshow, and Web modules for presenting your photos.
Each module workspace includes several panels that contain options and controls for working on your photos.
Library:
The Library is the location in which all your folders and images are stored. Lightroom provides many ways to show specific photos in the Grid view and the Filmstrip.
In library module you can also Flip, Rotate, compare or browse your photos. You can rate your photos using flags, stars, colour codes or label .You can find or sort create or delete your photos or libraries here & if you want you can see their Exif metadata too.
Developing Module
The Develop module is where raw and other file formats are processed. The Develop Module allows you to perform almost all of the functions of Photoshop CS normally used by photographers plus a few you have never seen before.
Let us have a look on the Tools available in the Develop Module – Exposure, image recovery, Fill Light, White balance, interactive histogram, Grayscale Mixer – for changing a color image to grayscale , Tone Curves and Contrasts - for converting flat image to bright image ,Many Presets for automated developing works- Basic Color White Balance , Split Toning – for changing color values separately in highlight and shadow areas - HSL Color Tuning – for Hue ,Saturation & Luminance settings - Detail – for Sharpening, Smoothing & removing noise , Lens Corrections for Reducing Fringe , Lens Vignetting - Camera Calibration , Hue & Saturation - Before and After Preview and History features , Straighten tool for correcting camera angle issues , RGB Value readouts - Native raw support for new camera models - Using the Split Screen with the Before and After Views.
The Slideshow Module
When you finish developing your photos, probably the first thing you want to do after any shoot is see a slide show of the images. The Slideshow module is ready to present your images to your friends and photographic clients. Creating a Quick and Clean Slide Show. You can also use the unique Identity Plate to personalize your slide shows You just enter your name (or your business's name) and it appears not only where Adobe Lightroom's name appears on the application but on each slide as well.
The Print Module
Adobe's goal was to eliminate all the endless dialog boxes that normally accompany the printing process and to bring the printing experience up to the same level as the other Lightroom Modules. Preset and custom templates are always ready to provide single and multiple print-outs from your images. You can add Exif data, too, and maintain a border, even print multiple images on one sheet.
Lightrooms radical new user interface
Lightroom has a modular user interface designed to spotlight what photographers care about most: the image. Photographers can rapidly scroll through hundreds of images and use Quick One-to-One Zoom to instantly magnify the finer points within the image. With just one click, the control panels and tools fade into the background in Lights-Out mode, allowing the image to take center stage. The innovative Identity Plate feature allows photographers to apply their own branding to the application and its output,
Non Destructive Editing
Major Plus point of Lightroom is its persistent but non-destructive editing: changes you make to an image have no effect on the original file; everything that happens inside Lightroom is virtual, not physical. That means that the photos you "import" into Lightroom's Library don't actually reside there but are represented by Lightroom-generated preview images and associated metadata. Since the software alters instruction sets instead of actual pixels, all visual edits (color, tone, cropping, sharpening, etc.) are non-destructive. So your actual images remain untouched, whether you're working with RAW, JPEG, TIFF or PSD files. This also means you can view changes in real time, batch-edit large groups of photos very quickly, maintain permanent edit histories, and create numerous virtual file versions instead of space-consuming physical duplicates.
High-Quality Raw Processing
Leveraging industry-leading Adobe Camera Raw technology, Lightroom supports over 150 cameras and incorporates raw conversion into a single workflow experience. Adobe continues to advance the state of the art in raw processing, as evidenced by the new split-toning controls which create richer black and white images. Upon import, files can be converted to Digital Negative format (DNG) or renamed and segmented by folder or date.
Lightroom's Tone Curve
Lightroom's Tone Curve in Develop module tries to balance between the simplicity of Levels and the power of Curves, with a unified model combining controls akin to Adobe Camera Raw's brightness and contrast controls together with controls allowing one to achieve many standard curve shapes, often with greater control than a conventional curves would afford I Found Lightroom's version of Curves to be much more intuitive and usable. The controls divide the image into Highlights, Mid tones and Shadows, and then provides Brightness and Contrast sliders for each separate range. The sliders at the bottom of the Tone Curve control the 'range' of the Shadows, Mid tones, and Highlights controls. If you drag the shadow range control to the left you are narrowing the range the Shadow Compression and the Shadow Luminance controls affect.... and at the same time, you are broadening the range that the Brightness and Contrast controls affect.
Split Toning
Adobe has added a new tool named as Split Toning in Lightroom. Split Toning is a unique new tool designed to introduce color casts into the highlight and shadow areas. This is very useful with grayscale images and interestingly you can also use it on color images as a way to cool the shadows and warm the highlights, for example.
Grayscale Mixer
The Grayscale Mixer is one of my favorite new tools in Lightroom. It allows me to convert an image to monochrome, but to do so with full control over the image's tonal relationships The strength of Grayscale Mixer lies in the fact that one is able to alter any of the colour sliders without changing the overall density of the image. This compares to the use of Channel Mixer in Photoshop.
Conclusion:
Photoshop Lightroom is a significant addition to Adobe's imaging software portfolio. It is a superb application and a wonderful compliment to Photoshop CS2/CS3 and further establishes Adobe as the leader in photographic imaging software. There are other excellent photography workflow software packages available such as apples aperture. But it's hard to compete with a program that was designed to compliment and work alongside the industry standard in image editing software, Adobe's Photoshop CS2.

Tuesday, October 28, 2008

Newly Developed 3D real Imaging

FUJIFILM FinePix Real 3D System
PHOTOKINA 2008, COLOGNE, GERMANY, September 23, 2008 -FUJIFILM Corporation today announces a radical departure from current imaging systems with the development of a completely new, real image system (3D digital camera, 3D digital photo frame, 3D print) that marks a complete break from previous attempts to introduce this technology. The arrival of digital photography over a decade ago opened up so many new ways of enjoying images, not only through capture, but also through manipulation, printing and display. Sales of digital cameras, and other devices like camera phones or webcams have raced ahead of what experts had expected because of the sheer scope of what has become possible in digital imaging. So many more consumers are enjoying photography through their cameras, PCs and prints than was the case in the heyday of film. Fujifilm is determined to push those boundaries yet further, to produce devices which offer new ways to capture and process images, and to expand consumer enjoyment of photography in ways that had hitherto only been imagined. Fujifilm has a strong research program currently running to improve every aspect of capture and output. This is based on the broad concept of producing images as lifelike as possible, or more simply, 'capturing an image exactly as your eye sees it.' The 'Real Photo Technology' program is determined to improve key quality metrics for each generation of camera, like 'high resolution with low noise', 'expanded wide dynamic range', 'intelligent scene recognition', 'intelligent flash', 'face detection' etc., culminating in the announcement this September of a new type of sensor, Fujifilm Super CCD EXR, which will take image quality to levels hitherto undreamed of. Previous 3D systems were hampered by poor image quality, and a cumbersome user experience, which often meant the need for special 3D glasses. One major benefit of the FinePix Real 3D System is that for digital camera LCD playback, display and print, the consumer can enjoy the image just as it was originally seen with the naked eye. The same research team is determined to use these key technologies to open up a new market with 3D imaging. The new 3D image system features advanced image signal processing and micro-component technologies, and is so far able to demonstrate a camera, a viewing panel and a 3D printing system.
The Technology behind the 3D Camera
The 3D camera depends heavily on a newly developed chip called the 'RP (Real Photo) Processor 3D' which synchronises the data passed to it by both CCD sensors, and instantaneously blends the information into a single high quality image, for both stills and movies. 'Built-in 3D auto' determines optimal shooting conditions from both sensors. 3D auto means that as soon as the shutter is depressed, key metrics for the image, such as focus, zoom range, exposure, etc. are synchronised. The camera is also fitted with built-in synchro control, giving 0.001-second precision for shutter control and movie synchronisation. The processor uses the very latest technologies of high sensitivity and high resolution as the newest 2D processors.
Special identical high quality compact Fujinon lenses have been developed for the 3D system to ensure complete conformity between the left and right images. The LCD monitor system has also been completely revised. The camera is fitted with a 2.8-inch, 230,000 pixel LCD. Thanks to a new engineering approach, screen flickering and image deterioration, thought to be difficult to overcome, are reduced to an absolute minimum to achieve beautiful, natural 3D images. The screen will also resolve 2D images as any other camera LCD.
Viewing with the FinePix Real 3D System
new 8.4-inch, "FinePix Real 3D Photo Frame" with over 920,000 pixels has also been developed. The LCD monitor on the camera and the stand alone display panel share similar technologies which solve the problem of screen flickering and image ghosting, common problems with earlier developments, giving crisp, high resolution viewing of images in glorious 3D or standard 2D. A newly developed "light direction control module" in the back of the LCD controls light to right eye and left eye direction. This light direction control system enables easy and high quality 3D viewing without special 3D glasses.
Printing with the FinePix Real 3D System
Using know-how gained through years of development of Frontier, Fujifilm has developed a 3D printing system using a fine pitch lenticular sheet giving high-precision, and fine quality multiple viewpoint 3D like never before.
Shooting with FinePix Real 3D System ( FUTURE POSSIBILITIES )
FinePix Real 3D System is also paving the way for new possibilities in 2D photo enjoyment. The heart of the system is a new concept camera fitted with dual lenses. Each lens can capture stills or movies from a slightly different position, producing the basis of the 3D image. By combining new dual lens system, new functions can be achieved, for example, image quality improvement function (Simultaneous Dual-Image Shooting: Multi-Expression). For users, this is just one possibility from a dual lens camera. Other fascinating possibilities include:
Imaging for the Future – More Than You Imagined
New dimensions in imaging mean a wealth of new possibilities which will revolutionise the way consumers enjoy imaging. Fujifilm is determined to leverage its considerable technical resources to explore 3D in everyway possible, to produce products that expand the imaging market, while at the same time, give future generations of consumers an even richer imaging experience than was conceived at the dawn of the digital age

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